Description
Separate plugin with unit / functional tests for BlueprintAttributes plugin: GitHub Repository (opens in a new tab)
You can validate the plugin is working correctly by running a test suite locally.
This is run on every commit via CI and generates the following reports: Windows / Linux
This is a C++ plugin. You can clone it locally with (at the root of unreal project):
git clone https://github.com/BlueprintAttributes/BlueprintAttributesTests.git Plugins/BlueprintAttributesTestsRunning the Tests
Follow these steps to run the tests within the editor.
- Start or Restart the project. You should see a prompt to compile plugin sources. Once confirmed, wait until your project launches.
- Open the Session Frontend from the menu bar context menu
Tools > Session Frontend.

- Switch to the
Automationtab. You should see aBlueprintAttributescategory. Check the top category.

- You can then click the Start button to run the test suite, which should pass.
