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Referencer Handlers

There is an Editor Subsystem defined by Blueprint Attributes plugin whose role is to take care of Attribute properties renames in Blueprints. This system is called internally "Referencer Handlers".

  • Detects Attribute renaming in the Blueprint Editor.
  • Replace previous references to the renamed Attribute in Gameplay Effects.
  • Displays a list of modified properties and Blueprint nodes (K2Nodes) in the message log with clickable links for easy navigation to the referencers.

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This page is a work in progress.