on September 15th, 2023 (opens in a new tab)
Docs
- HandleRepNotifyForGameplayAttributeData now works out of property directly (not an FName anymore)
- New Slate Window (only accessible via
GBA.Test
command for now) to test ReferencerViewer on Attributes in 5.3 - Few tweaks in class / method descriptions
- GetAttributeValue now returns a bool indicating if the Attribute was found (and now using UAbilitySystemBlueprint internally)
- UGBAAttributeSetBlueprintBase is now Blueprintable (remove NotBlueprintable from UCLASS), related to Attribute Wizard and ability to reparent prev Blueprint to generated C++ class.
- TODO: Might split the class in two
- Removed old docs folder
- New
Documentation/
folder with website- Most docs page done, remains TODO:
- Further docs / check on Attribute Wizard doc - Instructions on how to replace old Attribute references
- Referencer handler documentation TODO
- Most docs page done, remains TODO: