Blueprint AttributesDocsDocsChangelogChangelog
(opens in a new tab)Discord (opens in a new tab)
  • Introduction
  • Getting Started
  • Project Setup
  • Create Blueprint Attribute Set
  • Blueprint Attributes Editor
  • Attribute Sets
    • Registering the Attribute Set with the ASC
    • Initialization
    • Built in Clamping
    • Interactions with Gameplay Effects
    • Helper Methods
    • Replication
  • Gameplay Effects
  • Attribute Wizard & Scaffold Module
  • Referencer Handlers
  • Advanced
  • Modifier Magnitude Calculation
  • Gameplay Effect Execution Calculation
  • Saving and Loading Attributes
  • Technical Details
  • API Reference (opens in a new tab)
    • Content Examples Project
    • Unit / functional tests for the plugin

  • Acknowledgements
  • Changelog

On This Page

  • Wip
Question? Give us feedback → (opens in a new tab)Edit this page

on September 9th, 2023 (opens in a new tab)

Wip

Mainly ensures 5.3 packaging.

Also fixes non unity build for 5.1 and 5.2. 5.3 has weird errors in non unity about engine not able to include some of its internal files.

Project Setup

Powered byNextra