Native-defined blueprint function library
GBABlueprint Library#
Blueprint library for blueprint attribute sets
Functions#
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public
Returns the Attribute name as an FText
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Returns the Attribute name
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Returns an FString representation of a FGBAAttributeSetExecutionData structure for debugging purposes.
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Returns an FString representation of a FGBAAttributeSetExecutionData structure for debugging purposes.
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Simple equality operator for gameplay attributes and string (for K2 Switch Node)