Native method
UGBAEditorSubsystem::FPinToModify::
FPinToModify#
public:
inline
FPinToModify(
)
UEdGraphPin* InPin,
const TWeakObjectPtr<UK2Node>& InBlueprintNode,
const FString& InOldPropertyName
const TWeakObjectPtr<UK2Node>& InBlueprintNode,
const FString& InOldPropertyName
Parameters#
-
UEdGraphPin* InPin
-
const TWeakObjectPtr<UK2Node>& InBlueprintNode
-
const FString& InOldPropertyName