Native method

UGBAEditorSubsystem::FPinToModify::​

FPinToModify#

  • Declared in "Subsystems/GBAEditorSubsystem.h"
public:
inline FPinToModify(
UEdGraphPin* InPin,
const TWeakObjectPtr<UK2Node>& InBlueprintNode,
const FString& InOldPropertyName
)

Parameters#

  • UEdGraphPin* InPin
  • const TWeakObjectPtr<UK2Node>& InBlueprintNode
  • const FString& InOldPropertyName