Native class
SGBAGameplayAttributeWidget#
class
SGBAGameplayAttributeWidget :
public SCompoundWidget
Internal delegates#
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public
Called when a tag status is changed
Methods#
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publicinline FProperty*GetSelectedProperty() const
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inline voidSetSelectedProperty(const FProperty* InSelectedProperty
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inline
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SLATE_EVENT(FOnAttributeChanged ,
OnAttributeChanged -
privateTSharedRef<SWidget>
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FTextGetSelectedValueAsString() const
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voidOnAttributePicked(FProperty* InProperty
Handles updates when the selected attribute changes
Fields#
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privateTSharedPtr<SComboButton> ComboButton
Used to display an attribute picker.
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TWeakObjectPtr<const UClass> FilterClass
Attribute set Class we want to see attributes of
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FString FilterMetaData
The search string being used to filter the attributes
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FOnAttributeChanged OnAttributeChanged
Delegate to call when the selected attribute changes
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TWeakFieldPtr<FProperty> SelectedPropertyPtr
The currently selected attribute