Native method

IGBAGameplayAttributeDataDetailsBase::​

InitializeFromStructHandle#

  • Declared in "Details/IGBAGameplayAttributeDataDetailsBase.h"
public:
virtual void InitializeFromStructHandle(
const TSharedRef<IPropertyHandle>& InStructPropertyHandle,
IPropertyTypeCustomizationUtils& InStructCustomizationUtils
)

Parameters#

  • const TSharedRef<IPropertyHandle>& InStructPropertyHandle
  • IPropertyTypeCustomizationUtils& InStructCustomizationUtils