Native method
SGBANewAttributeVariableWidget::
FindUniqueKismetName#
private:
static
FName
FindUniqueKismetName(
)
const UBlueprint* InBlueprint,
const FString& InBaseName,
UStruct* InScope = nullptr
const FString& InBaseName,
UStruct* InScope = nullptr
Wrapper on top of FBlueprintEditorUtils::FindUniqueKismetName
Abstracts away subtle difference between 5.0 and 5.1. Internal implementation changed to only suffix with _{Number} if original name is not valid (eg. existing variable name) while on 5.0 input name is always considered invalid.
Parameters#
-
const UBlueprint* InBlueprint
-
const FString& InBaseName
-
UStruct* InScope = nullptr