UGBATestsStorageSubsystem::​

SetPreGameplayEffectExecutePayload#

  • Declared in "GBATestsStorageSubsystem.h"
public:
UFUNCTION(
BlueprintCallable, Category = "Blueprint Attributes Tests")
void SetPreGameplayEffectExecutePayload(
const FName Key,
const FGBATestStorage_PreGameplayEffectExecutePayload& Payload
)

Parameters#