Native method

FGBAHeaderViewListItem::​

GetAllProperties#

  • Declared in "GBAHeaderViewListItem.h"
public:
static TArray<const FProperty*> GetAllProperties(
const UStruct* InStruct,
const bool bInFilterReplicated = false
)

Returns all FProperties from the passed in object (generally a Blueprint skeleton class)

Parameters#

  • const UStruct* InStruct

    Owning UStruct

  • const bool bInFilterReplicated = false

    Whether to return only properties that are marked as replicated (Either Replicated or using RepNotify)