Native method

SGBAClassInfo::​

CalculateNewClassPath#

  • Declared in "Slate/SGBAClassInfo.h"
protected:
FString CalculateNewClassPath(
GameProjectUtils::EClassLocation InLocation,
const FString& InNewClassPath
) const

Compute new fully qualified class path

Parameters#

  • GameProjectUtils::EClassLocation InLocation
  • const FString& InNewClassPath