Native class

FGBAAssetTypeActions_AttributeSet#

  • Declared in "AssetTypes/GBAAssetTypeActions_AttributeSet.h"
class FGBAAssetTypeActions_AttributeSet : public FAssetTypeActions_Blueprint

Methods#

  • public
    • FGBAAssetTypeActions_AttributeSet&
    explicit
    FGBAAssetTypeActions_AttributeSet(​
    EAssetTypeCategories::Type InAssetCategory
    )
    • GetCategories&
    inline virtual uint32
    • GetFactoryForBlueprintType&
    virtual UFactory*
    GetFactoryForBlueprintType(​
    UBlueprint* InBlueprint
    ) const
    • GetName&
    inline virtual FText
    GetName(​) const
    • GetSubMenus&
    virtual const TArray<FText>&
    GetSubMenus(​) const
    • GetSupportedClass&
    inline virtual UClass*
    GetSupportedClass(​) const
    • GetTypeColor&
    inline virtual FColor
    GetTypeColor(​) const
    • OpenAssetEditor&
    virtual void
    OpenAssetEditor(​
    const TArray<UObject*>& InObjects,
    TSharedPtr<IToolkitHost> EditWithinLevelEditor = TSharedPtr<IToolkitHost>()
    )

Fields#

  • private
    • AssetCategory&
    EAssetTypeCategories::Type AssetCategory