Native method
UGBAEditorSubsystem::
UpdateK2NodeReferencers#
public:
void
UpdateK2NodeReferencers(
)
const FName& InPackageName,
const FName& InOldPropertyName,
const FName& InNewPropertyName
const FName& InOldPropertyName,
const FName& InNewPropertyName
Handles update of all UK2Node_CallFunction nodes with Attribute Pin parameter to point to the new FGameplayAttribute that was renamed
Parameters#
-
const FName& InPackageName
-
const FName& InOldPropertyName
-
const FName& InNewPropertyName