Native method
UGBAEditorSubsystem::
GetGameplayEffectReferencers#
public:
static
void
GetGameplayEffectReferencers(
)
const FName& InPackageName,
TArray<FAssetDependency>& OutReferencers,
TArray<FAssetData>& OutAssetsData
TArray<FAssetDependency>& OutReferencers,
TArray<FAssetData>& OutAssetsData
Helper method to return all Gameplay Effect referencers for a given package name
Parameters#
-
const FName& InPackageName
-
TArray<FAssetDependency>& OutReferencers
-
TArray<FAssetData>& OutAssetsData