Native method

FGBAGameplayAttributeDataDetailsRow::​

CustomizeChildren#

  • Declared in "Details/GBAGameplayAttributeDataDetailsRow.h"
public:
virtual void CustomizeChildren(
TSharedRef<IPropertyHandle> InStructPropertyHandle,
IDetailChildrenBuilder& InStructBuilder,
IPropertyTypeCustomizationUtils& InStructCustomizationUtils
)

Parameters#

  • TSharedRef<IPropertyHandle> InStructPropertyHandle
  • IDetailChildrenBuilder& InStructBuilder
  • IPropertyTypeCustomizationUtils& InStructCustomizationUtils