Native struct

FGBAGameplayEffectReferencerHandler::​

FAttributeReference#

  • Declared in "ReferencerHandlers/GBAGameplayEffectReferencerHandler.h"
public:
struct FAttributeReference

Data holder for cache map, representing a reference to a FGameplayAttribute property in a GE DefaultObject

Methods#

Fields#

  • public
    • AttributeName&
    FString AttributeName
    • Index&
    int32 Index = -1
    • PackageNameOwner&
    FString PackageNameOwner
    • Type&
    EAttributeReferenceType Type = EAttributeReferenceType::Unknown