Native method
FGBAGameplayEffectReferencerHandler::
UpdateEffectQuery#
protected:
virtual
bool
UpdateEffectQuery(
)
const UBlueprint* InBlueprint,
const FAssetIdentifier& InAssetIdentifier,
EAttributeReferenceType InReferenceType,
const FGBAAttributeReferencerPayload& InPayload,
const FText& InMessageText,
FGameplayAttribute& OutModifyingAttribute,
TArray<TSharedRef<FTokenizedMessage>>& OutMessages
const FAssetIdentifier& InAssetIdentifier,
EAttributeReferenceType InReferenceType,
const FGBAAttributeReferencerPayload& InPayload,
const FText& InMessageText,
FGameplayAttribute& OutModifyingAttribute,
TArray<TSharedRef<FTokenizedMessage>>& OutMessages
Common update code shared between Tags Remove Effect Query and Immunity Granted Application Query
Parameters#
-
const UBlueprint* InBlueprint
-
const FAssetIdentifier& InAssetIdentifier
-
EAttributeReferenceType InReferenceType
-
const FGBAAttributeReferencerPayload& InPayload
-
const FText& InMessageText
-
FGameplayAttribute& OutModifyingAttribute
-
TArray<TSharedRef<FTokenizedMessage>>& OutMessages