Native method

FGBAGameplayEffectReferencerHandler::​

UpdateEffectQuery#

  • Declared in "ReferencerHandlers/GBAGameplayEffectReferencerHandler.h"
protected:
virtual bool UpdateEffectQuery(
const UBlueprint* InBlueprint,
const FAssetIdentifier& InAssetIdentifier,
EAttributeReferenceType InReferenceType,
const FGBAAttributeReferencerPayload& InPayload,
const FText& InMessageText,
FGameplayAttribute& OutModifyingAttribute,
TArray<TSharedRef<FTokenizedMessage>>& OutMessages
)

Common update code shared between Tags Remove Effect Query and Immunity Granted Application Query

Parameters#

  • const UBlueprint* InBlueprint
  • const FAssetIdentifier& InAssetIdentifier
  • EAttributeReferenceType InReferenceType
  • const FGBAAttributeReferencerPayload& InPayload
  • const FText& InMessageText
  • FGameplayAttribute& OutModifyingAttribute
  • TArray<TSharedRef<FTokenizedMessage>>& OutMessages