Native method
FGBAGameplayEffectReferencerHandler::
BuildModifierMagnitudeAttributeReference#
protected:
static
bool
BuildModifierMagnitudeAttributeReference(
)
const FGameplayEffectModifierMagnitude& InMagnitude,
FAttributeReference& OutAttributeReference
FAttributeReference& OutAttributeReference
Parameters#
-
const FGameplayEffectModifierMagnitude& InMagnitude
-
FAttributeReference& OutAttributeReference