Native method
FGBAGameplayEffectReferencerHandler::
HandleAttributeRename#
public:
virtual
bool
HandleAttributeRename(
)
override
const FAssetIdentifier& InAssetIdentifier,
const FGBAAttributeReferencerPayload& InPayload,
TArray<TSharedRef<FTokenizedMessage>>& OutMessages
const FGBAAttributeReferencerPayload& InPayload,
TArray<TSharedRef<FTokenizedMessage>>& OutMessages
Parameters#
-
const FAssetIdentifier& InAssetIdentifier
-
const FGBAAttributeReferencerPayload& InPayload
-
TArray<TSharedRef<FTokenizedMessage>>& OutMessages