Native struct
FGBAGameplayEffectReferencerHandler::
FAttributeModifierToReplace#
public:
struct
FAttributeModifierToReplace
Data holder for GE Modifier properties that needs an update
Methods#
-
publicinlineFAttributeModifierToReplace(const int32 Index,
FProperty* Property
Fields#
-
publicint32 Index = 0
-
TWeakFieldPtr<FProperty> Property = nullptr