Native method

FGBAGameplayEffectReferencerHandler::​

BuildEffectCueMagnitudeAttributeReference#

  • Declared in "ReferencerHandlers/GBAGameplayEffectReferencerHandler.h"
protected:
static bool BuildEffectCueMagnitudeAttributeReference(
const FGameplayEffectCue& InEffectCue,
FAttributeReference& OutAttributeReference
)

Parameters#

  • const FGameplayEffectCue& InEffectCue
  • FAttributeReference& OutAttributeReference