Native method

FGBAGameplayEffectReferencerHandler::​

HandlePreCompile#

  • Declared in "ReferencerHandlers/GBAGameplayEffectReferencerHandler.h"
  • Implements IGBAAttributeReferencerHandler::​HandlePreCompile
public:
virtual bool HandlePreCompile(
const FAssetIdentifier& InAssetIdentifier,
const FGBAAttributeReferencerPayload& InPayload
) override

Parameters#