Native method
FGBAGameplayAttributePropertyDetails::
CustomizeChildren#
public:
virtual
void
CustomizeChildren(
)
TSharedRef<IPropertyHandle> StructPropertyHandle,
IDetailChildrenBuilder& StructBuilder,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
IDetailChildrenBuilder& StructBuilder,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
Parameters#
-
TSharedRef<IPropertyHandle> StructPropertyHandle
-
IDetailChildrenBuilder& StructBuilder
-
IPropertyTypeCustomizationUtils& StructCustomizationUtils