Native method

FGBAGameplayAttributePropertyDetails::​

CustomizeChildren#

  • Declared in "Details/GBAGameplayAttributePropertyDetails.h"
public:
virtual void CustomizeChildren(
TSharedRef<IPropertyHandle> StructPropertyHandle,
IDetailChildrenBuilder& StructBuilder,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
)

Parameters#

  • TSharedRef<IPropertyHandle> StructPropertyHandle
  • IDetailChildrenBuilder& StructBuilder
  • IPropertyTypeCustomizationUtils& StructCustomizationUtils