Native method

FGBAGameplayAttributePropertyDetails::​

CustomizeHeader#

  • Declared in "Details/GBAGameplayAttributePropertyDetails.h"
public:
virtual void CustomizeHeader(
TSharedRef<IPropertyHandle> StructPropertyHandle,
FDetailWidgetRow& HeaderRow,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
)

IPropertyTypeCustomization interface

Parameters#

  • TSharedRef<IPropertyHandle> StructPropertyHandle
  • FDetailWidgetRow& HeaderRow
  • IPropertyTypeCustomizationUtils& StructCustomizationUtils