Native method
FGBAGameplayAttributePropertyDetails::
CustomizeHeader#
public:
virtual
void
CustomizeHeader(
)
TSharedRef<IPropertyHandle> StructPropertyHandle,
FDetailWidgetRow& HeaderRow,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
FDetailWidgetRow& HeaderRow,
IPropertyTypeCustomizationUtils& StructCustomizationUtils
IPropertyTypeCustomization interface
Parameters#
-
TSharedRef<IPropertyHandle> StructPropertyHandle
-
FDetailWidgetRow& HeaderRow
-
IPropertyTypeCustomizationUtils& StructCustomizationUtils