Native method

FGBAGameplayAttributeDataClampedDetails::​

CustomizeHeader#

  • Declared in "Details/GBAGameplayAttributeDataClampedDetails.h"
  • Overrides IGBAGameplayAttributeDataDetailsBase::​CustomizeHeader
public:
virtual void CustomizeHeader(
TSharedRef<IPropertyHandle> InStructPropertyHandle,
FDetailWidgetRow& InHeaderRow,
IPropertyTypeCustomizationUtils& InStructCustomizationUtils
) override

Parameters#

  • TSharedRef<IPropertyHandle> InStructPropertyHandle
  • FDetailWidgetRow& InHeaderRow
  • IPropertyTypeCustomizationUtils& InStructCustomizationUtils