native enum
GBAAttributeSetBlueprintBase.h::
EGBAClampingType#
UENUM(
)
None,
Float,
AttributeBased
Float,
AttributeBased
Enumeration outlining the possible gameplay effect magnitude calculation policies.
Elements#
-
None
Clamping is disabled for this definition
-
Float
Use a simple, static float for the clamping.
-
AttributeBased
Perform a clamping based upon another attribute.