Native method

UGBAAttributeSetBlueprintBase::​

GetAllBlueprintReplicatedProps#

  • Declared in "Abilities/GBAAttributeSetBlueprintBase.h"
protected:
void GetAllBlueprintReplicatedProps(
TArray<FProperty*>& OutProperties,
EPropertyFlags InCheckFlag = CPF_Net
) const

Returns all Blueprint member variables marked as replicated for this class

Parameters#

  • TArray<FProperty*>& OutProperties
  • EPropertyFlags InCheckFlag = CPF_Net