Native method

UGBAAttributeSetBlueprintBase::​

InitFromMetaDataTable#

  • Declared in "Abilities/GBAAttributeSetBlueprintBase.h"
public:
virtual void InitFromMetaDataTable(
const UDataTable* DataTable
)

Initializes attribute data from a meta DataTable.

The only difference with UAttributeSet::InitFromMetaDataTable() is:

  1. That this overrides filters out trailing "_C" from AttributeSet class names, used when doing a lookup in the datatable. 2. Adds support for attribute clamping with Min / Max values columns in DataTable

Parameters#

  • const UDataTable* DataTable