Native method
FGBAScaffoldUtils::
GenerateEditorModuleBuildFile#
public:
static
bool
GenerateEditorModuleBuildFile(
)
const FString& InNewBuildFileName,
const FString& InModuleName,
const TArray<FString>& OutPublicDependencyModuleNames,
const TArray<FString>& OutPrivateDependencyModuleNames,
FText& OutFailReason
const FString& InModuleName,
const TArray<FString>& OutPublicDependencyModuleNames,
const TArray<FString>& OutPrivateDependencyModuleNames,
FText& OutFailReason
Generates a Build.cs file for a Editor module
Parameters#
-
const FString& InNewBuildFileName
-
const FString& InModuleName
-
const TArray<FString>& OutPublicDependencyModuleNames
-
const TArray<FString>& OutPrivateDependencyModuleNames
-
FText& OutFailReason