Native method

FGBAScaffoldUtils::​

GenerateEditorModuleBuildFile#

  • Declared in "GBAScaffoldUtils.h"
public:
static bool GenerateEditorModuleBuildFile(
const FString& InNewBuildFileName,
const FString& InModuleName,
const TArray<FString>& OutPublicDependencyModuleNames,
const TArray<FString>& OutPrivateDependencyModuleNames,
FText& OutFailReason
)

Generates a Build.cs file for a Editor module

Parameters#

  • const FString& InNewBuildFileName
  • const FString& InModuleName
  • const TArray<FString>& OutPublicDependencyModuleNames
  • const TArray<FString>& OutPrivateDependencyModuleNames
  • FText& OutFailReason