Native method

FGBAScaffoldUtils::​

GenerateGameModuleTargetFile#

  • Declared in "GBAScaffoldUtils.h"
public:
static bool GenerateGameModuleTargetFile(
const FString& NewTargetFileName,
const FString& ModuleName,
const TArray<FString>& ExtraModuleNames,
FText& OutFailReason
)

Generates a Target.cs file for a game module

Parameters#

  • const FString& NewTargetFileName
  • const FString& ModuleName
  • const TArray<FString>& ExtraModuleNames
  • FText& OutFailReason