Native method
FGBAScaffoldUtils::
GenerateGameModuleCPPFile#
public:
static
bool
GenerateGameModuleCPPFile(
)
const FString& NewGameModuleCPPFileName,
const FString& ModuleName,
const FString& GameName,
FText& OutFailReason
const FString& ModuleName,
const FString& GameName,
FText& OutFailReason
Generates a main game module cpp file
Parameters#
-
const FString& NewGameModuleCPPFileName
-
const FString& ModuleName
-
const FString& GameName
-
FText& OutFailReason