Native method

FGBAScaffoldUtils::​

GenerateGameModuleCPPFile#

  • Declared in "GBAScaffoldUtils.h"
public:
static bool GenerateGameModuleCPPFile(
const FString& NewGameModuleCPPFileName,
const FString& ModuleName,
const FString& GameName,
FText& OutFailReason
)

Generates a main game module cpp file

Parameters#

  • const FString& NewGameModuleCPPFileName
  • const FString& ModuleName
  • const FString& GameName
  • FText& OutFailReason