Native method

FGBAScaffoldUtils::​

GenerateGameModuleHeaderFile#

  • Declared in "GBAScaffoldUtils.h"
public:
static bool GenerateGameModuleHeaderFile(
const FString& NewGameModuleHeaderFileName,
const TArray<FString>& PublicHeaderIncludes,
FText& OutFailReason
)

Generates a main game module header file

Parameters#

  • const FString& NewGameModuleHeaderFileName
  • const TArray<FString>& PublicHeaderIncludes
  • FText& OutFailReason