Native method

FGBAScaffoldUtils::​

AddCodeFileToProject#

  • Declared in "GBAScaffoldUtils.h"
public:
static GameProjectUtils::EAddCodeToProjectResult AddCodeFileToProject(
const FString& InDestination,
const FString& InContent,
FText& OutErrorText
)

Parameters#

  • const FString& InDestination
  • const FString& InContent
  • FText& OutErrorText