Native class

FGBASwitchNodeReferencerHandler#

  • Declared in "BlueprintGraph/ReferencerHandlers/FGBASwitchNodeReferencerHandler.h"
class BLUEPRINTATTRIBUTESDEVELOPER_API FGBASwitchNodeReferencerHandler : public IGBAAttributeReferencerHandler

Handlers for attribute renames on UGBAK2Node_SwitchGameplayAttribute nodes.

Internal structs#

  • public
    • FAttributeReference&

    Data holder for cache map, representing a reference to a FGameplayAttribute property in a K2SwitchNode PinAttributes

    • FPinAttributeToReplace&

    Data holder for a Pin Attribute property that needs an update

Methods#

Fields#

  • protected
    • PinAttributesCacheMap&
    TMap<FAssetIdentifier, TArray<FAttributeReference>> PinAttributesCacheMap